Hey DigitalOcean Team I’ve been experimenting with hosting small browser-based games on the App Platform — for example, projects similar to Mahjong Shanghai kostenlos , which are lightweight, HTML5-based puzzle games that don’t require heavy backend logic. The deployment process works smoothly, but I’ve noticed that sometimes static assets (like images, tiles, or sound files) load a bit slower when compared to a traditional CDN setup. Would it be possible to have a performance optimization feature specifically designed for lightweight gaming apps — something like auto asset compression, caching, or even edge delivery for small games? This could make DigitalOcean App Platform an even more attractive option for indie devs who create browser games or puzzle apps like Mahjong Shanghai kostenlos. Thanks for all your great work — the platform’s simplicity is awesome! — A game dev who loves clean code, quick deploys, and classic puzzle vibes